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| Модератор форума: andycrowz |
| Форум » Корзина форума » Корзина » Краш сервера при создании 2ого персонажа на аккаунте (Trinitycore) |
| Краш сервера при создании 2ого персонажа на аккаунте |
Я нуб. прошу за мои дибильные идеи палками сильно не бейте.
Вообщем история: искал более-менее рабочие исходники trinity. Единственное что нашел - DozorCore (заманили работающие корабли и вообще большинство инстов WoTLK) взял ТУТ собственно скомпилил, скачал базу YTDB_0.14.7_R640_TC_R19205_TDBAI_335_RuDB_R62 ++ поставил патчи из sql/dozorcore;updates и т.д.. залил, worldserver скрашился, скачал готовую сборку dozorcore(еще пробовал от HellCore, оно основано на Dozorcore) взял оттуда usr,denwer,tmp папки, запустилось, но вот суть проблемы: при создании за 1 раз (до рестарта сервера) более 1 перса worldserver падает. Так же переодически пишет введите имя русскими символами (тоже при создании), хотя что русскими пишешь, что английскими. разницы нету. если вы знаете какие-нибудь сырцы с нормальной работоспособностью (с воздушным боем и норм работающим РС) буду рад, если вы подскажете, ибо на Wowjp всего пару сборок и пару ядер и нету сырцов.... обидно... Windows 7 x64 enterprise Ошибки которые успел заметить: 2013-12-20 21:43:52 ########......#######....#########.....#######....###### 2013-12-20 21:43:52 ##......##..##.......##........##....##.......##..##....## 2013-12-20 21:43:52 ##......##..##.......##.......##.....##.......##..##....## 2013-12-20 21:43:52 ##......##..##.......##......##......##.......##..###### 2013-12-20 21:43:52 ##......##..##.......##.....##.......##.......##..##..## 2013-12-20 21:43:52 ##......##..##.......##....##........##.......##..##...## 2013-12-20 21:43:52 ########......#######.....#########....#######....##....## 2013-12-20 21:43:52 __________________________________________________________ 2013-12-20 21:43:52 ВЫ ВЛАДЕЛЕЦ ПРИВАТНОЙ, ОДНОЙ ИЗ ЛУЧШИХ СБОРОК СЕРВЕРА WOW 2013-12-20 21:43:52 распространение сборки запрещено! 2013-12-20 21:43:52 Realm running as realm ID 1 2013-12-20 21:43:52 Using World DB: Dozor_DB_rev_5 2013-12-20 21:43:52 Will clear `logs` table of entries older than 1209600 seconds every 10 minutes. 2013-12-20 21:43:52 Using DataDir D:\Servers\WoW Project\NIKMELWOW\Data/ 2013-12-20 21:43:52 WORLD: VMap support included. LineOfSight:1, getHeight:1, indoorCheck:1 PetLOS:1 2013-12-20 21:43:52 WORLD: VMap data directory is: D:\Servers\WoW Project\NIKMELWOW\Data/vmaps 2013-12-20 21:43:52 2013-12-20 21:43:52 Loading Trinity strings... 2013-12-20 21:43:52 >> Loaded 949 Trinity strings from table trinity_string in 10 ms 2013-12-20 21:43:52 2013-12-20 21:43:52 Initialize data stores... 2013-12-20 21:43:53 >> Initialized 96 data stores in 186 ms 2013-12-20 21:43:53 2013-12-20 21:43:53 Using ruRU DBC Locale as default. All available DBC locales: ruRU 2013-12-20 21:43:53 2013-12-20 21:43:53 Loading spell dbc data corrections... 2013-12-20 21:43:53 >> Loading spell dbc data corrections in 3 ms 2013-12-20 21:43:53 2013-12-20 21:43:53 Loading SpellInfo store... 2013-12-20 21:43:53 >> Loaded spell custom attributes in 28 ms 2013-12-20 21:43:53 2013-12-20 21:43:53 Loading spell custom attributes... 2013-12-20 21:43:53 >> Loaded spell custom attributes in 14 ms 2013-12-20 21:43:53 2013-12-20 21:43:53 Loading Script Names... 2013-12-20 21:43:53 >> Loaded 2200 Script Names in 115 ms 2013-12-20 21:43:53 2013-12-20 21:43:53 Loading Instance Template... 2013-12-20 21:43:53 >> Loaded 88 instance templates in 1 ms 2013-12-20 21:43:53 2013-12-20 21:43:53 Loading SkillLineAbilityMultiMap Data... 2013-12-20 21:43:53 >> Loaded 10219 SkillLineAbility MultiMap Data in 1 ms 2013-12-20 21:43:53 2013-12-20 21:43:53 Loading instances... 2013-12-20 21:43:53 >> Loaded instances in 3 ms 2013-12-20 21:43:53 2013-12-20 21:43:53 Loading Localization strings... 2013-12-20 21:43:53 >> Loaded 29994 creature locale strings in 150 ms 2013-12-20 21:43:53 2013-12-20 21:43:53 >> Loaded 17165 gameobject locale strings in 105 ms 2013-12-20 21:43:53 2013-12-20 21:43:53 >> Loaded 37353 Item locale strings in 205 ms 2013-12-20 21:43:53 2013-12-20 21:43:53 >> Loaded 2192 Item set name locale strings in 11 ms 2013-12-20 21:43:53 2013-12-20 21:43:54 >> Loaded 9500 Quest locale strings in 427 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 >> Loaded 7228 NpcText locale strings in 174 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 >> Loaded 1847 PageText locale strings in 40 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 >> Loaded 2810 gossip_menu_option locale strings in 13 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 >> Loaded 494 points_of_interest locale strings in 3 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 >> Localization strings loaded in 1138 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Page Texts... 2013-12-20 21:43:54 >> Loaded 2077 page texts in 27 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Game Object Templates... 2013-12-20 21:43:54 >> Loaded 19340 game object templates in 255 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Spell Rank Data... 2013-12-20 21:43:54 >> Loaded 5592 spell rank records in 11 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Spell Required Data... 2013-12-20 21:43:54 >> Loaded 38 spell required records in 1 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Spell Group types... 2013-12-20 21:43:54 >> Loaded 451 spell group definitions in 1 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Spell Learn Skills... 2013-12-20 21:43:54 >> Loaded 99 Spell Learn Skills from DBC in 2 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Spell Learn Spells... 2013-12-20 21:43:54 >> Loaded 19 spell learn spells + 572 found in DBC in 3 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Spell Proc Event conditions... 2013-12-20 21:43:54 >> Loaded 1096 extra and 65 custom spell proc event conditions in 7 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Spell Proc conditions and data... 2013-12-20 21:43:54 >> Loaded 0 spell proc conditions and data 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Spell Bonus Data... 2013-12-20 21:43:54 >> Loaded 343 extra spell bonus data in 3 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Aggro Spells Definitions... 2013-12-20 21:43:54 >> Loaded 106 SpellThreatEntries in 1 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Spell Group Stack Rules... 2013-12-20 21:43:54 >> Loaded 47 spell group stack rules in 1 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading NPC Texts... 2013-12-20 21:43:54 >> Loaded 7227 npc texts in 256 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Enchant Spells Proc datas... 2013-12-20 21:43:54 >> Loaded 42 enchant proc data definitions in 1 ms 2013-12-20 21:43:54 2013-12-20 21:43:54 Loading Item Random Enchantments Table... 2013-12-20 21:43:55 >> Loaded 28691 Item Enchantment definitions in 81 ms 2013-12-20 21:43:55 2013-12-20 21:43:55 Loading Disables 2013-12-20 21:43:55 LoS disabled for instance map 616. 2013-12-20 21:43:55 >> Loaded 11 disables in 2 ms 2013-12-20 21:43:55 2013-12-20 21:43:55 Loading Items... 2013-12-20 21:43:56 >> Loaded 37554 item templates in 1660 ms 2013-12-20 21:43:56 2013-12-20 21:43:56 Loading Item set names... 2013-12-20 21:43:56 >> Loaded 2481 item set names in 8 ms 2013-12-20 21:43:56 2013-12-20 21:43:56 Loading Creature Model Based Info Data... 2013-12-20 21:43:56 >> Loaded 24154 creature model based info in 101 ms 2013-12-20 21:43:56 2013-12-20 21:43:56 Loading Equipment templates... 2013-12-20 21:43:56 >> Loaded 4226 equipment templates in 7 ms 2013-12-20 21:43:56 2013-12-20 21:43:56 Loading Creature templates... 2013-12-20 21:43:57 >> Loaded 30076 creature definitions in 1121 ms 2013-12-20 21:43:57 2013-12-20 21:43:57 Loading Creature template addons... 2013-12-20 21:43:57 >> Loaded 8981 creature template addons in 23 ms 2013-12-20 21:43:57 2013-12-20 21:43:57 Loading Reputation Reward Rates... 2013-12-20 21:43:57 >> Loaded 14 reputation_reward_rate in 1 ms 2013-12-20 21:43:57 2013-12-20 21:43:57 Loading Creature Reputation OnKill Data... 2013-12-20 21:43:57 >> Loaded 2338 creature award reputation definitions in 8 ms 2013-12-20 21:43:57 2013-12-20 21:43:57 Loading Reputation Spillover Data... 2013-12-20 21:43:57 >> Loaded 26 reputation_spillover_template in 1 ms 2013-12-20 21:43:57 2013-12-20 21:43:57 Loading Points Of Interest Data... 2013-12-20 21:43:57 >> Loaded 494 Points of Interest definitions in 4 ms 2013-12-20 21:43:57 2013-12-20 21:43:57 Loading Creature Base Stats... 2013-12-20 21:43:57 >> Loaded 400 creature base stats in 4 ms 2013-12-20 21:43:57 2013-12-20 21:43:57 Loading Creature Data... 2013-12-20 21:44:00 >> Loaded 141661 creatures in 2497 ms 2013-12-20 21:44:00 2013-12-20 21:44:00 Loading pet levelup spells... 2013-12-20 21:44:00 >> Loaded 993 pet levelup and default spells for 39 families in 4 ms 2013-12-20 21:44:00 2013-12-20 21:44:00 Loading pet default spells additional to levelup spells... 2013-12-20 21:44:00 >> Loaded addition spells for 112 pet spell data entries in 2 ms 2013-12-20 21:44:00 2013-12-20 21:44:00 Loading summonable creature templates... 2013-12-20 21:44:00 >> Loaded 771 summonable creature templates in 2 ms 2013-12-20 21:44:00 2013-12-20 21:44:00 Loading Creature Template Addon Data... 2013-12-20 21:44:00 >> Loaded 23497 creature addons in 61 ms 2013-12-20 21:44:00 2013-12-20 21:44:00 Loading Creature Respawn Data... 2013-12-20 21:44:00 >> Loaded 26 creature respawn times in 0 ms 2013-12-20 21:44:00 2013-12-20 21:44:00 Loading Gameobject Data... 2013-12-20 21:44:02 >> Loaded 84458 gameobjects in 1943 ms 2013-12-20 21:44:02 2013-12-20 21:44:02 Loading Gameobject Respawn Data... 2013-12-20 21:44:02 >> Loaded 0 gameobject respawn times. DB table `gameobject_respawn` is empty! 2013-12-20 21:44:02 2013-12-20 21:44:02 Loading Creature Linked Respawn... 2013-12-20 21:44:02 >> Loaded 5676 linked respawns in 12 ms 2013-12-20 21:44:02 2013-12-20 21:44:02 Loading Weather Data... 2013-12-20 21:44:02 >> Loaded 41 weather definitions in 1 ms 2013-12-20 21:44:02 2013-12-20 21:44:02 Loading Quests... 2013-12-20 21:44:02 >> Loaded 9499 quests definitions in 462 ms 2013-12-20 21:44:02 2013-12-20 21:44:02 Checking Quest Disables 2013-12-20 21:44:02 >> Checked 0 quest disables. 2013-12-20 21:44:02 2013-12-20 21:44:02 Loading Quest POI 2013-12-20 21:44:03 >> Loaded 18925 quest POI definitions in 139 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Quests Relations... 2013-12-20 21:44:03 Loading GO Start Quest Data... 2013-12-20 21:44:03 >> Loaded 542 quest relations from gameobject_questrelation in 2 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading GO End Quest Data... 2013-12-20 21:44:03 >> Loaded 469 quest relations from gameobject_involvedrelation in 2 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Creature Start Quest Data... 2013-12-20 21:44:03 >> Loaded 7631 quest relations from creature_questrelation in 18 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Creature End Quest Data... 2013-12-20 21:44:03 >> Loaded 8248 quest relations from creature_involvedrelation in 20 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Objects Pooling Data... 2013-12-20 21:44:03 >> Loaded 13441 objects pools in 12 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Creatures Pooling Data... 2013-12-20 21:44:03 >> Loaded 1273 creatures in pools in 4 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Gameobject Pooling Data... 2013-12-20 21:44:03 >> Loaded 34067 gameobject in pools in 93 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Mother Pooling Data... 2013-12-20 21:44:03 >> Loaded 7804 pools in mother pools in 22 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Quest Pooling Data... 2013-12-20 21:44:03 >> Loaded 112 quests in pools in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Starting objects pooling system... 2013-12-20 21:44:03 Pool handling system initialized, 5636 pools spawned in 97 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Data... 2013-12-20 21:44:03 >> Loaded 80 game events in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Saves Data... 2013-12-20 21:44:03 >> Loaded 0 game event saves in game events. DB table `game_event_save` is empty. 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Prerequisite Data... 2013-12-20 21:44:03 >> Loaded 0 game event prerequisites in game events. DB table `game_event_prerequisite` is empty. 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Creature Data... 2013-12-20 21:44:03 >> Loaded 10461 creatures in game events in 27 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event GO Data... 2013-12-20 21:44:03 >> Loaded 14809 gameobjects in game events in 35 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Model/Equipment Change Data... 2013-12-20 21:44:03 >> Loaded 913 model/equipment changes in game events in 5 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Quest Data... 2013-12-20 21:44:03 >> Loaded 148 quests additions in game events in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event GO Quest Data... 2013-12-20 21:44:03 >> Loaded 0 go quests additions in game events. DB table `game_event_gameobject_quest` is empty. 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Quest Condition Data... 2013-12-20 21:44:03 >> Loaded 0 quest event conditions in game events. DB table `game_event_quest_condition` is empty. 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Condition Data... 2013-12-20 21:44:03 >> Loaded 0 conditions in game events. DB table `game_event_condition` is empty. 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Condition Save Data... 2013-12-20 21:44:03 >> Loaded 0 condition saves in game events. DB table `game_event_condition_save` is empty. 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event NPCflag Data... 2013-12-20 21:44:03 >> Loaded 0 npcflags in game events. DB table `game_event_npcflag` is empty. 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Seasonal Quest Relations... 2013-12-20 21:44:03 >> Loaded 614 quests additions in game events in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Vendor Additions Data... 2013-12-20 21:44:03 >> Loaded 0 vendor additions in game events. DB table `game_event_npc_vendor` is empty. 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Battleground Data... 2013-12-20 21:44:03 >> Loaded 4 battleground holidays in game events in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Game Event Pool Data... 2013-12-20 21:44:03 >> Loaded 1 pools for game events in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading UNIT_NPC_FLAG_SPELLCLICK Data... 2013-12-20 21:44:03 >> Loaded 342 spellclick definitions in 3 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Vehicle Template Accessories... 2013-12-20 21:44:03 >> Loaded 144 Vehicle Template Accessories in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Vehicle Accessories... 2013-12-20 21:44:03 >> Loaded 0 Vehicle Accessories in 0 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Dungeon boss data... 2013-12-20 21:44:03 >> Loaded 612 instance encounters in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading LFG rewards... 2013-12-20 21:44:03 >> Loaded 15 lfg dungeon rewards in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading SpellArea Data... 2013-12-20 21:44:03 >> Loaded 499 spell area requirements in 2 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading AreaTrigger definitions... 2013-12-20 21:44:03 >> Loaded 256 area trigger teleport definitions in 3 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Access Requirements... 2013-12-20 21:44:03 >> Loaded 121 access requirement definitions in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Quest Area Triggers... 2013-12-20 21:44:03 >> Loaded 59 quest trigger points in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Tavern Area Triggers... 2013-12-20 21:44:03 >> Loaded 117 tavern triggers in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading AreaTrigger script names... 2013-12-20 21:44:03 >> Loaded 71 areatrigger scripts in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Graveyard-zone links... 2013-12-20 21:44:03 >> Loaded 556 graveyard-zone links in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading spell pet auras... 2013-12-20 21:44:03 >> Loaded 49 spell pet auras in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Spell target coordinates... 2013-12-20 21:44:03 >> Loaded 590 spell teleport coordinates in 5 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading enchant custom attributes... 2013-12-20 21:44:03 >> Loaded 32 custom enchant attributes in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading linked spells... 2013-12-20 21:44:03 >> Loaded 449 linked spells in 2 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Player Create Data... 2013-12-20 21:44:03 >> Loaded 62 player create definitions in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Player Create Items Data... 2013-12-20 21:44:03 >> Loaded 11 custom player create items in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Player Create Spell Data... 2013-12-20 21:44:03 >> Loaded 2824 player create spells in 4 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Player Create Action Data... 2013-12-20 21:44:03 >> Loaded 325 player create actions in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Player Create Level HP/Mana Data... 2013-12-20 21:44:03 >> Loaded 800 level health/mana definitions in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Player Create Level Stats Data... 2013-12-20 21:44:03 >> Loaded 4960 level stats definitions in 11 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Player Create XP Data... 2013-12-20 21:44:03 >> Loaded 79 xp for level definitions in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Exploration BaseXP Data... 2013-12-20 21:44:03 >> Loaded 80 BaseXP definitions in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Pet Name Parts... 2013-12-20 21:44:03 >> Loaded 313 pet name parts in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading the max pet number... 2013-12-20 21:44:03 >> Loaded the max pet number: 5 in 0 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading pet level stats... 2013-12-20 21:44:03 >> Loaded 3120 level pet stats definitions in 9 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Player Corpses... 2013-12-20 21:44:03 >> Loaded 0 corpses. DB table `pet_name_generation` is empty. 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading Player level dependent mail rewards... 2013-12-20 21:44:03 >> Loaded 24 level dependent mail rewards in 1 ms 2013-12-20 21:44:03 2013-12-20 21:44:03 Loading creature loot templates... 2013-12-20 21:44:04 >> Loaded 210647 creature loot templates in 824 ms 2013-12-20 21:44:04 2013-12-20 21:44:04 Loading fishing loot templates... 2013-12-20 21:44:04 >> Loaded 1814 fishing loot templates in 7 ms 2013-12-20 21:44:04 2013-12-20 21:44:04 Loading gameobject loot templates... 2013-12-20 21:44:05 >> Loaded 7915 gameobject loot templates in 782 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading item loot templates... 2013-12-20 21:44:05 >> Loaded 2935 prospecting loot templates in 14 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading mail loot templates... 2013-12-20 21:44:05 >> Loaded 134 mail loot templates in 1 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading milling loot templates... 2013-12-20 21:44:05 >> Loaded 87 milling loot templates in 4 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading pickpocketing loot templates... 2013-12-20 21:44:05 >> Loaded 18150 pickpocketing loot templates in 73 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading skinning loot templates... 2013-12-20 21:44:05 >> Loaded 5505 skinning loot templates in 23 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading disenchanting loot templates... 2013-12-20 21:44:05 >> Loaded 122 disenchanting loot templates in 5 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading prospecting loot templates... 2013-12-20 21:44:05 >> Loaded 100 prospecting loot templates in 3 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading spell loot templates... 2013-12-20 21:44:05 >> Loaded 319 spell loot templates in 5 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading reference loot templates... 2013-12-20 21:44:05 >> Loaded refence loot templates in 28 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Skill Discovery Table... 2013-12-20 21:44:05 >> Loaded 330 skill discovery definitions in 4 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Skill Extra Item Table... 2013-12-20 21:44:05 >> Loaded 226 spell specialization definitions in 1 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Skill Fishing base level requirements... 2013-12-20 21:44:05 >> Loaded 198 areas for fishing base skill level in 1 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Achievements... 2013-12-20 21:44:05 >> Loaded 43 achievement references in 0 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Achievement Criteria Lists... 2013-12-20 21:44:05 >> Loaded 1105 achievement criteria in 2 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Achievement Criteria Data... 2013-12-20 21:44:05 >> Loaded 3175 additional achievement criteria data in 7 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Achievement Rewards... 2013-12-20 21:44:05 >> Loaded 101 achievement rewards in 1 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Achievement Reward Locales... 2013-12-20 21:44:05 >> Loaded 24 achievement reward locale strings in 1 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Completed Achievements... 2013-12-20 21:44:05 >> Loaded 41 completed achievements in 0 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Deleting expired auctions... 2013-12-20 21:44:05 >> No expired auctions to delete 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Item Auctions... 2013-12-20 21:44:05 >> Loaded 0 auction items. DB table `auctionhouse` or `item_instance` is empty! 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Auctions... 2013-12-20 21:44:05 >> Loaded 0 auctions. DB table `auctionhouse` is empty. 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading guilds definitions... 2013-12-20 21:44:05 >> Loaded 1 guild definitions in 1 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading guild ranks... 2013-12-20 21:44:05 >> Loaded 5 guild ranks in 1 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading guild members... 2013-12-20 21:44:05 >> Loaded 1 guild members int 1 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading bank tab rights... 2013-12-20 21:44:05 >> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty. 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading guild event logs... 2013-12-20 21:44:05 >> Loaded 0 guild event logs. DB table `guild_eventlog` is empty. 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading guild bank event logs... 2013-12-20 21:44:05 >> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty. 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading guild bank tabs... 2013-12-20 21:44:05 >> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty. 2013-12-20 21:44:05 2013-12-20 21:44:05 Filling bank tabs with items... 2013-12-20 21:44:05 >> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty. 2013-12-20 21:44:05 2013-12-20 21:44:05 Validating data of loaded guilds... 2013-12-20 21:44:05 >> Validated data of loaded guilds in 0 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading ArenaTeams... 2013-12-20 21:44:05 >> Loaded 0 arena teams. DB table `arena_team` is empty! 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Groups... 2013-12-20 21:44:05 >> Loaded 0 group definitions. DB table `groups` is empty! 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading ReservedNames... 2013-12-20 21:44:05 >> Loaded 0 reserved player names. DB table `reserved_name` is empty! 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading GameObjects for quests... 2013-12-20 21:44:05 >> Loaded 1150 GameObjects for quests in 1 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading BattleMasters... 2013-12-20 21:44:05 >> Loaded 145 battlemaster entries in 1 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading GameTeleports... 2013-12-20 21:44:05 >> Loaded 1434 GameTeleports in 14 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Gossip menu... 2013-12-20 21:44:05 >> Loaded 4730 gossip_menu entries in 8 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Gossip menu options... 2013-12-20 21:44:05 >> Loaded 3925 gossip_menu_option entries in 34 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Vendors... 2013-12-20 21:44:05 >> Loaded 34729 Vendors in 69 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Trainers... 2013-12-20 21:44:05 >> Loaded 74651 Trainers in 239 ms 2013-12-20 21:44:05 2013-12-20 21:44:05 Loading Waypoints... 2013-12-20 21:44:06 >> Loaded 52794 waypoints in 459 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading SmartAI Waypoints... 2013-12-20 21:44:06 >> Loaded 81 SmartAI waypoint paths (total 1113 waypoints) in 2 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading Creature Formations... 2013-12-20 21:44:06 >> Loaded 59 creatures in formations in 1 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading Conditions... 2013-12-20 21:44:06 >> Loaded 6895 conditions in 27 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading faction change achievement pairs... 2013-12-20 21:44:06 >> Loaded 127 faction change achievement pairs in 1 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading faction change spell pairs... 2013-12-20 21:44:06 >> Loaded 102 faction change spell pairs in 1 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading faction change item pairs... 2013-12-20 21:44:06 >> Loaded 730 faction change item pairs in 2 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading faction change reputation pairs... 2013-12-20 21:44:06 >> Loaded 15 faction change reputation pairs in 0 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading GM tickets... 2013-12-20 21:44:06 >> Loaded 0 GM tickets. DB table `gm_tickets` is empty! 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading GM surveys... 2013-12-20 21:44:06 >> Loaded GM Survey count from database in 0 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading client addons... 2013-12-20 21:44:06 >> Loaded 23 known addons in 1 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Returning old mails... 2013-12-20 21:44:06 >> No expired mails found. 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading Autobroadcasts... 2013-12-20 21:44:06 >> Loaded 0 autobroadcasts definitions. DB table `autobroadcast` is empty! 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading quest_start_scripts... 2013-12-20 21:44:06 >> Loaded 559 script definitions in 5 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading quest_end_scripts... 2013-12-20 21:44:06 >> Loaded 709 script definitions in 6 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading spell_scripts... 2013-12-20 21:44:06 >> Loaded 220 script definitions in 2 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading gameobject_scripts... 2013-12-20 21:44:06 >> Loaded 149 script definitions in 2 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading event_scripts... 2013-12-20 21:44:06 >> Loaded 706 script definitions in 7 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading waypoint_scripts... 2013-12-20 21:44:06 >> Loaded 1085 script definitions in 8 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading Scripts text locales... 2013-12-20 21:44:06 >> Loaded 615 string templates from db_script_string in 4 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading CreatureEventAI Texts... 2013-12-20 21:44:06 >> Loaded 1089 string templates from creature_ai_texts in 5 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 >> Loaded 1089 additional CreatureEventAI Texts data in 8 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading CreatureEventAI Summons... 2013-12-20 21:44:06 >> Loaded 21 CreatureEventAI summon definitions in 1 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading CreatureEventAI Scripts... 2013-12-20 21:44:06 >> Loaded 17554 CreatureEventAI scripts in 99 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading spell script names... 2013-12-20 21:44:06 >> Loaded 794 spell script names in 3 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading Creature Texts... 2013-12-20 21:44:06 >> Loaded 1359 creature texts for 399 creatures in 8 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Initializing Scripts... 2013-12-20 21:44:06 TSCR: Loading Script Texts... 2013-12-20 21:44:06 >> Loaded 3154 string templates from script_texts in 12 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 TSCR: Loading Script Texts additional data... 2013-12-20 21:44:06 >> Loaded 3154 additional Script Texts data in 6 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 TSCR: Loading Custom Texts... 2013-12-20 21:44:06 >> Loaded 0 string templates. DB table `custom_texts` is empty. 2013-12-20 21:44:06 2013-12-20 21:44:06 TSCR: Loading Custom Texts additional data... 2013-12-20 21:44:06 >> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty. 2013-12-20 21:44:06 2013-12-20 21:44:06 TSCR: Loading Script Waypoints for 87 creature(s)... 2013-12-20 21:44:06 >> Loaded 2421 Script Waypoint nodes in 20 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading C++ scripts 2013-12-20 21:44:06 ERROR: Script named 'mob_planar_anomaly' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'achievement_amber_drake_rider' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'achievement_ruby_drake_rider' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'achievement_emerald_drake_rider' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'npc_centrifuge_construct' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'npc_ringlord_conjurer' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'npc_ringlord_sorceress' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'npc_greater_ley_whelp' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'npc_azure_ring_guardian' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'spell_oculus_shock_lance' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'spell_oculus_stop_time' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'spell_oculus_temporal_rift' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'npc_oculus_drake_mount' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'npc_tournament_dummy' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'npc_faction_valiant_champion' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'npc_squire_cavin' does not have a script name assigned in database. 2013-12-20 21:44:06 ERROR: Script named 'npc_the_black_knight' does not have a script name assigned in database. 2013-12-20 21:44:06 >> Loaded 2053 C++ scripts in 86 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Validating spell scripts... 2013-12-20 21:44:06 >> Validated 892 scripts in 1 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading SmartAI scripts... 2013-12-20 21:44:06 >> Loaded 1223 SmartAI scripts in 27 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Initialize game time and timers 2013-12-20 21:44:06 Starting Map System 2013-12-20 21:44:06 Starting Game Event system... 2013-12-20 21:44:06 Player::DeleteOldChars: Deleting all characters which have been deleted 30 days before... 2013-12-20 21:44:06 Starting Arena Season... 2013-12-20 21:44:06 Arena Season 8 started... 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading World States... 2013-12-20 21:44:06 >> Loaded 8 world states in 0 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Starting Battleground System 2013-12-20 21:44:06 >> Loaded 13 battlegrounds in 1 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Starting Outdoor PvP System 2013-12-20 21:44:06 >> Loaded 8 outdoor PvP definitions in 36 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading Transports... 2013-12-20 21:44:06 >> Loaded 23 transports in 32 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading Transport NPCs... 2013-12-20 21:44:06 >> Loaded 247 transport npcs in 97 ms 2013-12-20 21:44:06 2013-12-20 21:44:06 Loading Warden Checks... 2013-12-20 21:44:06 >> Loaded 787 warden checks. 2013-12-20 21:44:06 2013-12-20 21:44:06 Deleting expired bans... 2013-12-20 21:44:06 Calculate next daily quest reset time... 2013-12-20 21:44:06 Calculate next weekly quest reset time... 2013-12-20 21:44:06 Calculate random battleground reset time... 2013-12-20 21:44:06 Loading character name data 2013-12-20 21:44:06 Loaded name data for 12 characters 2013-12-20 21:44:06 2013-12-20 21:44:06 WORLD: World initialized in 0 minutes 13 seconds 2013-12-20 21:44:06 2013-12-20 21:44:06 worldserver process priority class set to HIGH 2013-12-20 21:44:06 2013-12-20 21:44:06 Max allowed socket connections 1024 duplicate entry '1-0-0' for key 'primary' trinitycore ошибка в characters_actions |
Ничего не мешает скачать исходники тс и воспользоваться паблик патчами, разумеется подогнав под текущее ядро.
Если такого не дано, то увы и ах, пользуйтесь сборками и довольствуйтесь тем, что есть.
Сообщение # 2 написано 21.12.2013 в 00:08
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Ничего не мешает скачать исходники тс и воспользоваться паблик патчами, разумеется подогнав под текущее ядро. Если такого не дано, то увы и ах, пользуйтесь сборками и довольствуйтесь тем, что есть. Я не умею подгонять патчи под новое ядро + я пробовал, кучу нашел на ганшип баттл, но ни единый не заработал =(, + в TC с офф репозитория даже орк не пахал у меня ![]() Добавлено (21.12.2013, 00:19)
Сообщение # 3 написано 21.12.2013 в 00:19
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падает сервер ? кидайте краш лог из дебага. и если вам нужны корабли. то в чем проблема вытащить их из исходников ядра которое вы нашли и засунуть в исходники тринити? вооот, а с этого момента по подробнее, можно ли как-то вытащить все, кроме части, где может содержаться баг с аккаунтом? Если можно пару ссылок на инструкции, которые хоть как-то могут помочь. Добавлено (21.12.2013, 01:19) Добавлено (21.12.2013, 01:22) Revision: Core: Dozor-Core Based on: DTDB Main Developer: Dozor Revision: 0 Date 20:12:2013. Time 23:13 //===================================================== *** Hardware *** Processor: Intel® Core i3-2100 CPU @ 3.10GHz Number Of Processors: 4 Physical Memory: 4176220 KB (Available: 501864 KB) Commit Charge Limit: 8350576 KB *** Operation System *** Windows Vista or Windows Server 2008 Professional Service Pack 1 (Version 6.1, Build 7601) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 00000001409076AF 01:0000000000A166AF D:\Servers\WoW Project\NIKMELWOW\core2\worldserver.exe Registers: RAX:DDDDDDDDDDDDDDDD RBX:0000000000000000 RCX:0000000061F3F310 RDX:0000000000000001 RSI:0000000000000000 RDI:00000000298AF4C0 R8: 0000DBEE1A0B04A1 R9: 40224F9D20000000 R10:00000000298AEE80 R11:0000000000000000 R12:0000000000000000 R13:0000000000000000 R14:0000000000000000 R15:CCCCCCCCCCCCCCCC CS:RIP:0033:00000001409076AF SS:RSP:002B:00000000298AF180 RBP:00000000 DS:002B ES:002B FS:0053 GS:002B Flags:00010202 Call stack: Address Frame Function SourceFile 00000001409076AF 00000000298AF4C0 WorldSession::HandleCharCreateOpcode+97F d:\servers\wow project\source\s\src\server\game\handlers\characterhandler.cpp line 392 00000001402026C7 00000000298AF870 WorldSession::Update+7D7 d:\servers\wow project\source\s\src\server\game\server\worldsession.cpp line 332 00000001402535D8 00000000298AF9E0 World::UpdateSessions+178 d:\servers\wow project\source\s\src\server\game\world\world.cpp line 2627 0000000140250E58 00000000298AFA50 World::Update+2C8 d:\servers\wow project\source\s\src\server\game\world\world.cpp line 2001 000000013FF0853D 00000000298AFA90 WorldRunnable::run+8D d:\servers\wow project\source\s\src\server\worldserver\worldthread\worldrunnable.cpp line 60 0000000140AA5CC8 00000000298AFAD0 ACE_Based::Thread::ThreadTask+38 d:\servers\wow project\source\s\src\server\shared\threading\threading.cpp line 186 000007FEEF4B4E89 00000000298AFB60 ACE_OS_Thread_Adapter::invoke+D9 d:\servers\wow project\source\s\dep\acelite\ace\os_thread_adapter.cpp line 86 000007FEEF3F4BD8 00000000298AFBA0 ace_thread_adapter+38 d:\servers\wow project\source\s\dep\acelite\ace\base_thread_adapter.cpp line 120 00000000703272E5 00000000298AFBF0 _beginthreadex+2D5 00000000703272A4 00000000298AFC30 _beginthreadex+294 000000007776652D 00000000298AFC60 BaseThreadInitThunk+D 000000007799C541 00000000298AFCB0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00000000779C12FA 00000000002DF370 ZwWaitForSingleObject+A 000007FEFD8010DC 00000000002DF410 WaitForSingleObjectEx+9C 000007FEEF4A65BD 00000000002DF460 ACE_OS::thr_join+4D d:\servers\wow project\source\s\dep\acelite\ace\os_ns_thread.inl line 2798 000007FEEF523182 00000000002DF490 ACE_Thread::join+32 d:\servers\wow project\source\s\dep\acelite\ace\thread.inl line 138 000007FEEF52AA6D 00000000002DF660 ACE_Thread_Manager::wait_task+44D d:\servers\wow project\source\s\dep\acelite\ace\thread_manager.cpp line 1793 000007FEEF5222E4 00000000002DF690 ACE_Task_Base::wait+44 d:\servers\wow project\source\s\dep\acelite\ace\task.cpp line 86 000000014035AD19 00000000002DF6C0 ReactorRunnable::Wait+29 d:\servers\wow project\source\s\src\server\game\server\worldsocketmgr.cpp line 103 000000014035A39F 00000000002DF700 WorldSocketMgr::Wait+6F d:\servers\wow project\source\s\src\server\game\server\worldsocketmgr.cpp line 315 000000013FF1DB19 00000000002DFC90 Master::Run+999 d:\servers\wow project\source\s\src\server\worldserver\master.cpp line 279 000000013FF09D94 00000000002DFCE0 ace_main_i+274 d:\servers\wow project\source\s\src\server\worldserver\main.cpp line 145 000000013FF09F15 00000000002DFD10 ACE_Main::run_i+35 d:\servers\wow project\source\s\src\server\worldserver\main.cpp line 73 000007FEEF495750 00000000002DFD40 ACE_Main_Base::run+40 d:\servers\wow project\source\s\dep\acelite\ace\os_main.cpp line 89 000000013FF09AE9 00000000002DFD90 main+49 d:\servers\wow project\source\s\src\server\worldserver\main.cpp line 73 000000014107884C 00000000002DFE00 __tmainCRTStartup+19C f:\dd\vctools\crt_bld\self_64_amd64\crt\src\crtexe.c line 555 000000014107869E 00000000002DFE30 mainCRTStartup+E f:\dd\vctools\crt_bld\self_64_amd64\crt\src\crtexe.c line 371 000000007776652D 00000000002DFE60 BaseThreadInitThunk+D 000000007799C541 00000000002DFEB0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00000000779C186A 000000000269F960 NtWaitForMultipleObjects+A 000000007798B037 000000000269FC00 TpIsTimerSet+907 000000007776652D 000000000269FC30 BaseThreadInitThunk+D 000000007799C541 000000000269FC80 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00000000779C12FA 0000000002ECF560 ZwWaitForSingleObject+A 000007FEFD8010DC 0000000002ECF600 WaitForSingleObjectEx+9C 000007FEEF4A9D2D 0000000002ECF640 ACE_OS::cond_wait+AD d:\servers\wow project\source\s\dep\acelite\ace\os_ns_thread.cpp line 1764 000007FEEF4A9A00 0000000002ECF6E0 ACE_OS::cond_timedwait+60 d:\servers\wow project\source\s\dep\acelite\ace\os_ns_thread.cpp line 1620 000007FEEF40D98C 0000000002ECF710 ACE_Condition_Thread_Mutex::wait+3C d:\servers\wow project\source\s\dep\acelite\ace\condition_thread_mutex.cpp line 101 000007FEEF40D9DB 0000000002ECF740 ACE_Condition_Thread_Mutex::wait+3B d:\servers\wow project\source\s\dep\acelite\ace\condition_thread_mutex.cpp line 108 000000013FF12C9E 0000000002ECF780 ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond+5E d:\servers\wow project\source\s\dep\acelite\ace\message_queue_t.cpp line 1744 000000013FF106D0 0000000002ECF7F0 ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head+C0 d:\servers\wow project\source\s\dep\acelite\ace\message_queue_t.cpp line 1936 000007FEEF3D587E 0000000002ECF840 ACE_Activation_Queue::dequeue+4E d:\servers\wow project\source\s\dep\acelite\ace\activation_queue.cpp line 89 0000000140AC1E1F 0000000002ECF890 DatabaseWorker::svc+5F d:\servers\wow project\source\s\src\server\shared\database\databaseworker.cpp line 40 000007FEEF52296C 0000000002ECF8E0 ACE_Task_Base::svc_run+5C d:\servers\wow project\source\s\dep\acelite\ace\task.cpp line 271 000007FEEF523F7C 0000000002ECF970 ACE_Thread_Adapter::invoke_i+CC d:\servers\wow project\source\s\dep\acelite\ace\thread_adapter.cpp line 145 000007FEEF523E73 0000000002ECFA00 ACE_Thread_Adapter::invoke+F3 d:\servers\wow project\source\s\dep\acelite\ace\thread_adapter.cpp line 94 000007FEEF3F4BD8 0000000002ECFA40 ace_thread_adapter+38 d:\servers\wow project\source\s\dep\acelite\ace\base_thread_adapter.cpp line 120 00000000703272E5 0000000002ECFA90 _beginthreadex+2D5 00000000703272A4 0000000002ECFAD0 _beginthreadex+294 000000007776652D 0000000002ECFB00 BaseThreadInitThunk+D 000000007799C541 0000000002ECFB50 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00000000779C12FA 000000000348F6F0 ZwWaitForSingleObject+A 000007FEFD8010DC 000000000348F790 WaitForSingleObjectEx+9C 000007FEEF4A9D2D 000000000348F7D0 ACE_OS::cond_wait+AD d:\servers\wow project\source\s\dep\acelite\ace\os_ns_thread.cpp line 1764 000007FEEF4A9A00 000000000348F870 ACE_OS::cond_timedwait+60 d:\servers\wow project\source\s\dep\acelite\ace\os_ns_thread.cpp line 1620 000007FEEF40D98C 000000000348F8A0 ACE_Condition_Thread_Mutex::wait+3C d:\servers\wow project\source\s\dep\acelite\ace\condition_thread_mutex.cpp line 101 000007FEEF40D9DB 000000000348F8D0 ACE_Condition_Thread_Mutex::wait+3B d:\servers\wow project\source\s\dep\acelite\ace\condition_thread_mutex.cpp line 108 000000013FF12C9E 000000000348F910 ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond+5E d:\servers\wow project\source\s\dep\acelite\ace\message_queue_t.cpp line 1744 000000013FF106D0 000000000348F980 ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head+C0 d:\servers\wow project\source\s\dep\acelite\ace\message_queue_t.cpp line 1936 000007FEEF3D587E 000000000348F9D0 ACE_Activation_Queue::dequeue+4E d:\servers\wow project\source\s\dep\acelite\ace\activation_queue.cpp line 89 0000000140AC1E1F 000000000348FA20 DatabaseWorker::svc+5F d:\servers\wow project\source\s\src\server\shared\database\databaseworker.cpp line 40 000007FEEF52296C 000000000348FA70 ACE_Task_Base::svc_run+5C d:\servers\wow project\source\s\dep\acelite\ace\task.cpp line 271 000007FEEF523F7C 000000000348FB00 ACE_Thread_Adapter::invoke_i+CC d:\servers\wow project\source\s\dep\acelite\ace\thread_adapter.cpp line 145 000007FEEF523E73 000000000348FB90 ACE_Thread_Adapter::invoke+F3 d:\servers\wow project\source\s\dep\acelite\ace\thread_adapter.cpp line 94 000007FEEF3F4BD8 000000000348FBD0 ace_thread_adapter+38 d:\servers\wow project\source\s\dep\acelite\ace\base_thread_adapter.cpp line 120 00000000703272E5 000000000348FC20 _beginthreadex+2D5 00000000703272A4 000000000348FC60 _beginthreadex+294 000000007776652D 000000000348FC90 BaseThreadInitThunk+D 000000007799C541 000000000348FCE0 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00000000779C12FA 0000000002FEF4A0 ZwWaitForSingleObject+A 000007FEFD8010DC 0000000002FEF540 WaitForSingleObjectEx+9C 000007FEEF4A9D2D 0000000002FEF580 ACE_OS::cond_wait+AD d:\servers\wow project\source\s\dep\acelite\ace\os_ns_thread.cpp line 1764 000007FEEF4A9A00 0000000002FEF620 ACE_OS::cond_timedwait+60 d:\servers\wow project\source\s\dep\acelite\ace\os_ns_thread.cpp line 1620 000007FEEF40D98C 0000000002FEF650 ACE_Condition_Thread_Mutex::wait+3C d:\servers\wow project\source\s\dep\acelite\ace\condition_thread_mutex.cpp line 101 000007FEEF40D9DB 0000000002FEF680 ACE_Condition_Thread_Mutex::wait+3B d:\servers\wow project\source\s\dep\acelite\ace\condition_thread_mutex.cpp line 108 000000013FF12C9E 0000000002FEF6C0 ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond+5E d:\servers\wow project\source\s\dep\acelite\ace\message_queue_t.cpp line 1744 000000013FF106D0 0000000002FEF730 ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head+C0 d:\servers\wow project\source\s\dep\acelite\ace\message_queue_t.cpp line 1936 000007FEEF3D587E 0000000002FEF780 ACE_Activation_Queue::dequeue+4E d:\servers\wow project\source\s\dep\acelite\ace\activation_queue.cpp line 89 0000000140AC1E1F 0000000002FEF7D0 DatabaseWorker::svc+5F d:\servers\wow project\source\s\src\server\shared\database\databaseworker.cpp line 40 000007FEEF52296C 0000000002FEF820 ACE_Task_Base::svc_run+5C d:\servers\wow project\source\s\dep\acelite\ace\task.cpp line 271 000007FEEF523F7C 0000000002FEF8B0 ACE_Thread_Adapter::invoke_i+CC d:\servers\wow project\source\s\dep\acelite\ace\thread_adapter.cpp line 145 000007FEEF523E73 0000000002FEF940 ACE_Thread_Adapter::invoke+F3 d:\servers\wow project\source\s\dep\acelite\ace\thread_adapter.cpp line 94 000007FEEF3F4BD8 0000000002FEF980 ace_thread_adapter+38 d:\servers\wow project\source\s\dep\acelite\ace\base_thread_adapter.cpp line 120 00000000703272E5 0000000002FEF9D0 _beginthreadex+2D5 00000000703272A4 0000000002FEFA10 _beginthreadex+294 000000007776652D 0000000002FEFA40 BaseThreadInitThunk+D 000000007799C541 0000000002FEFA90 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00000000779C12FA 00000000401DF480 ZwWaitForSingleObject+A 000007FEFD8010DC 00000000401DF520 WaitForSingleObjectEx+9C 000007FEEF4A9D2D 00000000401DF560 ACE_OS::cond_wait+AD d:\servers\wow project\source\s\dep\acelite\ace\os_ns_thread.cpp line 1764 000007FEEF4A9A00 00000000401DF600 ACE_OS::cond_timedwait+60 d:\servers\wow project\source\s\dep\acelite\ace\os_ns_thread.cpp line 1620 000007FEEF40D98C 00000000401DF630 ACE_Condition_Thread_Mutex::wait+3C d:\servers\wow project\source\s\dep\acelite\ace\condition_thread_mutex.cpp line 101 000007FEEF40D9DB 00000000401DF660 ACE_Condition_Thread_Mutex::wait+3B d:\servers\wow project\source\s\dep\acelite\ace\condition_thread_mutex.cpp line 108 000007FEEF3C867D 00000000401DF6A0 ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond+5D d:\servers\wow project\source\s\dep\acelite\ace\message_queue_t.cpp line 1744 000007FEEF3C6100 00000000401DF710 ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head+C0 d:\servers\wow project\source\s\dep\acelite\ace\message_queue_t.cpp line 1936 000007FEEF3D587E 00000000401DF760 ACE_Activation_Queue::dequeue+4E d:\servers\wow project\source\s\dep\acelite\ace\activation_queue.cpp line 89 0000000140AC11A1 00000000401DF7B0 DelayExecutor::svc+61 d:\servers\wow project\source\s\src\server\shared\threading\delayexecutor.cpp line 47 000007FEEF52296C 00000000401DF800 ACE_Task_Base::svc_run+5C d:\servers\wow project\source\s\dep\acelite\ace\task.cpp line 271 000007FEEF523F7C 00000000401DF890 ACE_Thread_Adapter::invoke_i+CC d:\servers\wow project\source\s\dep\acelite\ace\thread_adapter.cpp line 145 000007FEEF523E73 00000000401DF920 ACE_Thread_Adapter::invoke+F3 d:\servers\wow project\source\s\dep\acelite\ace\thread_adapter.cpp line 94 000007FEEF3F4BD8 00000000401DF960 ace_thread_adapter+38 d:\servers\wow project\source\s\dep\acelite\ace\base_thread_adapter.cpp line 120 00000000703272E5 00000000401DF9B0 _beginthreadex+2D5 00000000703272A4 00000000401DF9F0 _beginthreadex+294 000000007776652D 00000000401DFA20 BaseThreadInitThunk+D 000000007799C541 00000000401DFA70 RtlUserThreadStart+21 Call stack: Address Frame Function SourceFile 00000000779C1F8A 00000000298AC820 ZwGetContextThread+A CCCCCCCCCCCCCCCC 00000000298AC828 0000:0000000000000000 CCCCCCCCCCCCCCCC 00000000298AC830 0000:0000000000000000 CCCCCCCCCCCCCCCC 00000000298AC838 0000:0000000000000000 00000000000002E4 00000000298AC840 Добавлено (21.12.2013, 01:47) Код diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 310bda9..d677424 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -615,6 +615,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte } Player newChar(this); + newChar.GetMotionMaster()->Initialize(); if (!newChar.Create(sObjectMgr->GenerateLowGuid(HIGHGUID_PLAYER), createInfo)) { // Player not create (race/class/etc problem?) НО при установке пишет unexpectedly ends in middle of line. На сколько я понимаю - патч не под ту версию ядра. Как его пересобрать? ответьте, пожалуйста. Добавлено (21.12.2013, 17:27)
Сообщение # 5 написано 21.12.2013 в 17:27
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Данная тема была перемещена из раздела [TrinityCore] Help.
Причина перемещения: Решено. Переместил: Dimitro.
Arcanum Core © Dev.
Для запросов на выдачу наград/снятие замечаний есть темы в Работе Портала. Не пишите по этому поводу в личку.
Сообщение # 6 написано 21.12.2013 в 17:53
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